Its been a while since I started working on Steampunk Depths. It feels strange too know that anyone wandering the internet may stumble upon my work. Today I just want to let you know that the AI coding for the three announced enemies - Turret, Hopper, and Panic Ball - are done. I found the Hoppers ability to avoid damage while moving surprisingly much more fun than I thought. I also stumbled upon a environmental tutorial for the turrets. This inspired me to try even harder to keep this game free of
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See AllThis week the list of people assisting on this project have grown. With the upcoming launch of Steampunk Depths trailer and Kickstarter I recruited a composer and a pixel artist to help me start polis
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Steampunk depths first boss is officially wrapped. This boss, the Gentleman, is a builder who tried finding immortality through the power of steam. While his machine parts retain their sheen his flesh
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It has come to my attention that my original reddit post may not have been the most clearly written. As such I have decided to dive deeper into the theory and the possible repercussions of it. Much of
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